Files
dae16-VerhulstBram-GameProject/Game/TextureManager.h
Bram Verhulst 39c744ba79 Add Imgui, Add TextureManager
From 1.1k texture loads to 5
2024-03-18 12:22:56 +01:00

21 lines
303 B
C++

#pragma once
#include <map>
#include "Texture.h"
class TextureManager
{
public:
TextureManager() = default;
static TextureManager* GetInstance();
Texture* GetTexture(const std::string& name);
static TextureManager* m_pInstance;
private:
std::map<std::string, Texture*> m_Textures{};
};