Files
dae16-VerhulstBram-GameProject/Game/GroundTileTypeManager.cpp
Bram Verhulst f5d352239c Add basic controller Support
Fix more memory leaks (seeing a trend here)
2024-04-24 21:38:14 +02:00

23 lines
713 B
C++

#include "pch.h"
#include "GroundTileTypeManager.h"
#include "GridSystem/WorldTile.h"
GroundTileTypeManager* GroundTileTypeManager::m_pInstance = nullptr;
GroundTileTypeManager* GroundTileTypeManager::GetInstance() {
if (m_pInstance == nullptr) {
m_pInstance = new GroundTileTypeManager();
}
return m_pInstance;
}
void GroundTileTypeManager::DestroyInstance() {
}
GroundTileTypeManager::GroundTileTypeManager(): AIR(new GroundTileType("", GroundTileTypes::Air)), DIRT(new RandomGroundTile("tiles/dirt/dirt[0].png", GroundTileTypes::Dirt, 5)){
}
// void GroundTileTypeManager::Initialize() {
// AIR = new GroundTileType("", GroundTileTypes::Air);
// }
GroundTileTypeManager::~GroundTileTypeManager() {
}