Files
godot-apointa/scripts/main_menu.gd
2026-05-16 11:51:19 +02:00

10 lines
308 B
GDScript

extends Control
func _on_house_scene_button_pressed() -> void:
var house_scene = load("res://main.tscn")
get_tree().change_scene_to_packed(house_scene)
func _on_vestibule_button_pressed() -> void:
var vestibule_scene = load("res://massive_test.tscn")
get_tree().change_scene_to_packed(vestibule_scene)