Basic screen system
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@@ -3,8 +3,8 @@
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#include "Level.h"
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#include "Player.h"
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#include "utils.h"
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#include "WorldLevel.h"
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#include "GridSystem/WorldGridManager.h"
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#include "Gui/Screen.h"
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class WorldLevel : public Level
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@@ -35,6 +35,8 @@ private:
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Rectf m_viewport;
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Screen m_screen;
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// ImGui Vars
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bool m_ShowTextureManagerWindow { false };
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bool m_ShowCameraWindow { false };
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