Files
prog2/Game/Gui/GuiText.cpp
2026-04-12 23:15:20 +02:00

34 lines
791 B
C++

#include "pch.h"
#include "GuiText.h"
#include "colors.h"
#include "utils.h"
GuiText::GuiText(const Vector2f& position, const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Position(position), m_Text(new Text(text, fontPath, size, color)) {
}
GuiText::GuiText(): m_Position(100,100), m_Text(new Text("Undefined", "fonts/verdana.ttf", 10, Colors::WHITE)) {
}
void GuiText::Draw() const {
utils::SetColor(Colors::WHITE);
m_Text->Draw(m_Position);
}
void GuiText::Update(float) {
}
void GuiText::ChangeText(const std::string& text) const {
m_Text->ChangeText(text);
}
void GuiText::SetPosition(const Vector2f& pos) {
m_Position = pos;
}
GuiText::~GuiText() {
delete m_Text;
}
std::string GuiText::GetText() const {
return m_Text->GetText();
}