Files
prog2/Game/Gui/Screens/GameOver/GameOverScreen.h
Bram Verhulst caabb12838 Deux Ex Machina
2024-06-09 23:23:55 +02:00

20 lines
433 B
C++

#pragma once
#include "../../Screen.h"
#include "Gui/GuiText.h"
class GameOverScreen final : public Screen {
public:
GameOverScreen(const std::string& filePath, Vector2f pos, Vector2f size, TextureManager* manager);
virtual ~GameOverScreen() override;
virtual void Draw() const override;
virtual void Update(float elapsedSecs) override;
void MarkDirty();
void SellAll();
private:
Texture* m_SkullTexture{ nullptr };
};