Files
prog2/Game/Gui/GuiText.h
Bram Verhulst 5f1dcd5788 Add Alot
2024-06-09 22:03:29 +02:00

30 lines
700 B
C++

#pragma once
#include "GuiElement.h"
#include "Text.h"
#include "Texture.h"
class GuiText : public GuiElement {
public:
GuiText(const Vector2f& position, const std::string& text, const std::string& fontPath, int size, const Color4f& color);
GuiText();
GuiText(const GuiText& other) = delete;
GuiText& operator=(const GuiText& other) = delete;
GuiText(GuiText&& other) = delete;
GuiText& operator=(GuiText&& other) = delete;
void Draw() const override;
void Update(float elapsedSec) override;
void ChangeText(const std::string& text) const;
void SetPosition(const Vector2f& pos);
~GuiText() override;
std::string GetText() const;
private:
Vector2f m_Position;
Text* m_Text;
};