Init
This commit is contained in:
140
scripts/levelConditions/level1.ts
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140
scripts/levelConditions/level1.ts
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import { BlockType, MinecraftBlockTypes, Vector3 } from "@minecraft/server";
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import { LevelBlockCondition, LevelNoGoZone } from "../Commandeer/level/levelTypes";
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import { vector3 } from "../Commandeer/utils/vectorUtils";
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let level1Conditions: LevelBlockCondition = {
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conditions: [
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{
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block: MinecraftBlockTypes.air,
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position: vector3(55, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(56, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(57, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(58, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(59, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(60, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(61, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(62, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(63, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(65, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(66, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(67, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(68, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(69, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(70, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(71, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(72, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(73, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(74, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(74, 70, 216),
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},
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],
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};
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let level1NoGoZones: LevelNoGoZone = {
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zones: [
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{ position: vector3(55, 70, 215) },
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{ position: vector3(56, 70, 215) },
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{ position: vector3(57, 70, 215) },
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{ position: vector3(58, 70, 215) },
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{ position: vector3(59, 70, 215) },
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{ position: vector3(60, 70, 215) },
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{ position: vector3(61, 70, 215) },
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{ position: vector3(62, 70, 215) },
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{ position: vector3(63, 70, 215) },
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{ position: vector3(64, 70, 215) },
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{ position: vector3(65, 70, 215) },
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{ position: vector3(66, 70, 215) },
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{ position: vector3(67, 70, 215) },
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{ position: vector3(68, 70, 215) },
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{ position: vector3(69, 70, 215) },
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{ position: vector3(70, 70, 215) },
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{ position: vector3(71, 70, 215) },
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{ position: vector3(72, 70, 215) },
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{ position: vector3(73, 70, 215) },
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{ position: vector3(74, 70, 215) },
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{ position: vector3(55, 70, 217) },
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{ position: vector3(56, 70, 217) },
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{ position: vector3(57, 70, 217) },
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{ position: vector3(58, 70, 217) },
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{ position: vector3(59, 70, 217) },
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{ position: vector3(60, 70, 217) },
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{ position: vector3(61, 70, 217) },
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{ position: vector3(62, 70, 217) },
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{ position: vector3(63, 70, 217) },
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{ position: vector3(64, 70, 217) },
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{ position: vector3(65, 70, 217) },
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{ position: vector3(66, 70, 217) },
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{ position: vector3(67, 70, 217) },
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{ position: vector3(68, 70, 217) },
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{ position: vector3(69, 70, 217) },
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{ position: vector3(70, 70, 217) },
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{ position: vector3(71, 70, 217) },
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{ position: vector3(72, 70, 217) },
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{ position: vector3(73, 70, 217) },
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{ position: vector3(74, 70, 217) },
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],
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};
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export { level1Conditions, level1NoGoZones };
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144
scripts/levelConditions/level2.ts
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144
scripts/levelConditions/level2.ts
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import { BlockType, MinecraftBlockTypes, Vector3 } from "@minecraft/server";
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import { LevelBlockCondition, LevelNoGoZone } from "../Commandeer/level/levelTypes";
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import { vector3 } from "../Commandeer/utils/vectorUtils";
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let level2Conditions: LevelBlockCondition = {
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conditions: [
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{
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block: MinecraftBlockTypes.air,
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position: vector3(45, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(44, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(43, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(42, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(41, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(40, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(39, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(38, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(37, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(36, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(35, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(34, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 220),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 219),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 218),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 217),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 216),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 215),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 214),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 213),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(33, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(34, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(35, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(36, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(37, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(38, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(39, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(40, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(41, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(42, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(43, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(44, 70, 212),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(45, 70, 212),
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},
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],
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};
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export { level2Conditions };
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139
scripts/levelConditions/level3.ts
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139
scripts/levelConditions/level3.ts
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@@ -0,0 +1,139 @@
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import { BlockType, MinecraftBlockTypes, Vector3 } from "@minecraft/server";
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import { LevelBlockCondition } from "../Commandeer/level/levelTypes";
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import { vector3 } from "../Commandeer/utils/vectorUtils";
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let level3Conditions: LevelBlockCondition = {
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conditions: [
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{
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block: MinecraftBlockTypes.air,
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position: vector3(57, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(58, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(59, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(60, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(60, 70, 234),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(60, 70, 233),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(60, 70, 232),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(60, 70, 231),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(61, 70, 231),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(62, 70, 231),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(63, 70, 231),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 231),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 232),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 233),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 234),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 236),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 237),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 238),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(64, 70, 239),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(65, 70, 239),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(66, 70, 239),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(67, 70, 239),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(68, 70, 239),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(68, 70, 238),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(68, 70, 237),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(68, 70, 236),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(68, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(69, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(70, 70, 235),
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},
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{
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block: MinecraftBlockTypes.air,
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position: vector3(71, 70, 235),
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},
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],
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};
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export { level3Conditions };
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26
scripts/levelConditions/levelIntro.ts
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26
scripts/levelConditions/levelIntro.ts
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@@ -0,0 +1,26 @@
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import { MinecraftBlockTypes } from "@minecraft/server";
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import { LevelBlockCondition, LevelLeverCondition } from "../Commandeer/level/levelTypes";
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import { vector3 } from "../Commandeer/utils/vectorUtils";
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let levelIntroConditions: LevelBlockCondition = {
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conditions: [
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{
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block: MinecraftBlockTypes.emeraldBlock,
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position: vector3(2471, 12, 108),
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},
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{
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block: MinecraftBlockTypes.emeraldBlock,
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position: vector3(2469, 12, 108),
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},
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{
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block: MinecraftBlockTypes.lapisBlock,
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position: vector3(2468, 12, 108),
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},
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{
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block: MinecraftBlockTypes.lapisBlock,
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position: vector3(2464, 12, 108),
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},
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],
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};
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export { levelIntroConditions };
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Reference in New Issue
Block a user