Add sun / moon, started on score / GameManager

This commit is contained in:
Bram Verhulst
2024-05-16 12:44:53 +02:00
parent 8866f33c09
commit 3c83e566dd
12 changed files with 176 additions and 35 deletions

View File

@@ -0,0 +1,14 @@
#include "pch.h"
#include "OrbitingObject.h"
#include <iostream>
OrbitingObject::OrbitingObject(const Vector2f& orbit, float distance, float speed, Texture* texture, float offset): m_Texture(texture), m_Orbit(orbit), m_Speed(speed), m_Distance(distance), m_currentCycle(offset) {
}
void OrbitingObject::Update(float elapsedSecs) {
m_Position = Vector2f(m_Orbit.x + cosf(m_currentCycle) * m_Distance, m_Orbit.y + sinf(m_currentCycle) * m_Distance);
m_currentCycle += m_Speed * elapsedSecs;
}
void OrbitingObject::Draw() const {
m_Texture->Draw(m_Position);
}

View File

@@ -0,0 +1,21 @@
#pragma once
#include "Texture.h"
class OrbitingObject {
public:
OrbitingObject(const Vector2f& orbit, float distance, float speed, Texture* texture, float offset = 0);
void Update(float elapsedSecs);
void Draw() const;
private:
Texture* m_Texture;
Vector2f m_Position;
Vector2f m_Orbit;
float m_Distance;
float m_Speed;
float m_currentCycle{ 0 };
};

View File

@@ -67,6 +67,8 @@ WorldLevel::WorldLevel(Camera* camera, Rectf viewport): Level(camera),
m_MainScreen = new MainScreen(TextureManager::GetInstance());
m_Sun = new OrbitingObject(Vector2f{0, -1000}, 1200, 0.5f, TextureManager::GetInstance()->GetTexture("sun.png"));
m_Moon = new OrbitingObject(Vector2f{0, -1000}, 1200, 0.5f, TextureManager::GetInstance()->GetTexture("moon.png"), M_PI);
}
WorldLevel::~WorldLevel() {
@@ -86,6 +88,9 @@ void WorldLevel::Update(float elapsedSec) {
// m_gridManager.GetTileAtIndex(x, y)->m_Hightlight = false;
// }
// }
m_Sun->Update(elapsedSec);
m_Moon->Update(elapsedSec);
for (int x { 0 }; x < WORLD_WIDTH; ++x) {
for (int y { 0 }; y < WORLD_HEIGHT; ++y) {
@@ -179,6 +184,9 @@ void WorldLevel::Draw() const {
utils::SetColor(Colors::GREEN);
utils::DrawArrow(Vector2f{0, 0}, m_MousePos);
m_Sun->Draw();
m_Moon->Draw();
m_pCamera->EndRendering();
utils::FillRect(utils::GetMousePos(), 10, 10);

View File

@@ -6,6 +6,7 @@
#include "GridSystem/WorldGridManager.h"
#include "Gui/Screens/ScreenManager.h"
#include "Camera.h"
#include "OrbitingObject.h"
#include "Text.h"
#include "Gui/GuiMeter.h"
#include "Gui/Screens/MainScreen.h"
@@ -49,6 +50,9 @@ private:
MainScreen* m_MainScreen{};
OrbitingObject* m_Sun{ nullptr };
OrbitingObject* m_Moon{ nullptr };
Texture* m_topCover{ nullptr };
// ImGui Vars