mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-18 21:09:19 +01:00
Fix digging
This commit is contained in:
63
.idea/.idea.Motherload/.idea/workspace.xml
generated
63
.idea/.idea.Motherload/.idea/workspace.xml
generated
@@ -11,17 +11,17 @@
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</component>
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<component name="ChangeListManager">
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<list default="true" id="26a0623a-44d5-441c-8048-32ff1dab3479" name="Changes" comment="">
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<change afterPath="$PROJECT_DIR$/Game/Levels/World/Building.cpp" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Game/Levels/World/Building.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/FuelStation.aseprite" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/FuelStation.aseprite" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Game.vcxproj" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Game.vcxproj" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/utils.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/utils.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/utils.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/utils.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldGridManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldGridManager.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldTile.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldTile.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldTile.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldTile.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Player.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Player.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/TextureManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/TextureManager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/main.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/main.cpp" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -31,19 +31,15 @@
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<component name="Git.Settings">
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<option name="RECENT_BRANCH_BY_REPOSITORY">
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<map>
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<entry key="$PROJECT_DIR$" value="71d364d9d8b80fad541dc883c727d8984c247f4b" />
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<entry key="$PROJECT_DIR$" value="ebda39f690147cf0dfe51c6e4e121c4f1e3606e8" />
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</map>
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</option>
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</component>
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<component name="HighlightingSettingsPerFile">
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/vector" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/Animations/Animation.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/Camera.cpp" root0="FORCE_HIGHLIGHTING" />
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<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/GridSystem/WorldTile.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/main.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/pch.cpp" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/pch.h" root0="FORCE_HIGHLIGHTING" />
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</component>
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@@ -63,28 +59,28 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent"><![CDATA[{
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"keyToString": {
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"C++ Project.Game.executor": "Run",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"ignore.virus.scanning.warn.message": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "preferences.sourceCode.C++",
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"vue.rearranger.settings.migration": "true"
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<component name="PropertiesComponent">{
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"keyToString": {
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"C++ Project.Game.executor": "Run",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"ignore.virus.scanning.warn.message": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "com.github.MitI_7.IDEOMApplicationPlugin",
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"vue.rearranger.settings.migration": "true"
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},
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"keyToStringList": {
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"rider.external.source.directories": [
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"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
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"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
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"C:\\Users\\Bram\\AppData\\Local\\Symbols\\src"
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"keyToStringList": {
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"rider.external.source.directories": [
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"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
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"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
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"C:\\Users\\Bram\\AppData\\Local\\Symbols\\src"
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]
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}
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}]]></component>
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}</component>
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<component name="RunManager">
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<configuration name="Game" type="CppProject" factoryName="C++ Project">
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<configuration_1>
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@@ -189,6 +185,13 @@
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<workItem from="1713354379040" duration="2279000" />
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<workItem from="1713377152822" duration="1364000" />
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<workItem from="1713440849218" duration="1218000" />
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<workItem from="1713450313096" duration="4942000" />
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<workItem from="1713462845365" duration="4464000" />
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<workItem from="1713525299050" duration="2330000" />
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<workItem from="1713544818472" duration="1549000" />
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<workItem from="1713546379562" duration="319000" />
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<workItem from="1713609308065" duration="368000" />
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<workItem from="1713624356487" duration="6843000" />
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</task>
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<task id="LOCAL-00001" summary="Rework Tile detection system">
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<option name="closed" value="true" />
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