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Added inheritance for the screen system
basic edge detection for tile rendering
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@@ -25,6 +25,7 @@ private:
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bool m_IsHovered{ false };
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bool m_IsPressed{ false };
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bool m_IsPrimed{ false };
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std::function<void(void)> m_OnClick{ []() { std::cout << "Button not implemented" << std::endl; } };
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};
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