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https://github.com/HowestDAE/dae16-VerhulstBram.git
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Add Text rendering and Hull / Fuel Meters
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@@ -1,7 +1,7 @@
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#include "Text.h"
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#include <iostream>
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Text::Text(const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Text(text), m_FontPath(fontPath), m_Color(color) {
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Text::Text(const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Text(text), m_FontPath(fontPath), m_Size(size), m_Color(color) {
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m_Texture = new Texture(text, fontPath, size, color);
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m_IsCreatedOk = m_Texture->IsCreationOk();
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if(!m_IsCreatedOk) {
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@@ -14,5 +14,17 @@ Text::~Text() {
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}
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}
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void Text::Draw(const Vector2f& pos) const {
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m_Texture->Draw(pos);
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if(m_IsCreatedOk) {
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m_Texture->Draw(pos);
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} else {
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std::cout << "Trying to render a Text that is not correctly made,\nText: " << m_Text << std::endl;
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}
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}
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void Text::ChangeText(const std::string& text) {
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if(m_IsCreatedOk && m_Texture->IsCreationOk()) {
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delete m_Texture;
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m_Texture = new Texture(text, m_FontPath, m_Size, m_Color);
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} else {
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std::cout << "This is wierd??: " << m_Text << std::endl;
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}
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}
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