Add Text rendering and Hull / Fuel Meters

This commit is contained in:
Bram Verhulst
2024-05-16 02:04:36 +02:00
parent 600050c198
commit 8866f33c09
18 changed files with 286 additions and 118 deletions

View File

@@ -0,0 +1,56 @@
#pragma once
#include <map>
#include "GridSystem/WorldTile.h"
class GroundTileType;
class GroundTileTypeManager
{
public:
static GroundTileTypeManager* GetInstance();
static void DestroyInstance();
GroundTileType* AIR;
GroundTileType* DIRT;
GroundTileType* STONE;
GroundTileType* LAVA;
GroundTileType* IRON;
GroundTileType* BRONZE;
GroundTileType* GOLD;
GroundTileType* HARD_LEFT;
GroundTileType* HARD_RIGHT;
GroundTileType* HARD_MIDDLE;
GroundTileType* GRASS;
//
// static GroundTileType* AIR{ nullptr };
//
//
// static std::map<GroundTileType *, float> GroundTileWeights {
// { Tiles::AIR, 0.2f },
// { Tiles::DIRT, 0.5f },
// { Tiles::Special::GRASS, 0.0f },
// { Tiles::Hazards::STONE, 0.025f },
// { Tiles::Hazards::LAVA, 0.01f },
// { Tiles::Special::HARD_LEFT, 0.0f },
// { Tiles::Special::HARD_MIDDLE, 0.0f },
// { Tiles::Special::HARD_RIGHT, 0.0f },
// { Tiles::Ores::BRONZE, 0.05f },
// { Tiles::Ores::GOLD, 0.02f },
// { Tiles::Ores::IRON, 0.1f },
// };
private:
GroundTileTypeManager();
~GroundTileTypeManager();
static GroundTileTypeManager* m_pInstance;
};