Add Text rendering and Hull / Fuel Meters

This commit is contained in:
Bram Verhulst
2024-05-16 02:04:36 +02:00
parent 600050c198
commit 8866f33c09
18 changed files with 286 additions and 118 deletions

26
Game/Gui/GuiText.cpp Normal file
View File

@@ -0,0 +1,26 @@
#include "pch.h"
#include "GuiText.h"
#include "colors.h"
GuiText::GuiText(const Vector2f& position, const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Position(position), m_Text(new Text(text, fontPath, size, color)) {
}
GuiText::GuiText(): m_Position(100,100), m_Text(new Text("Undefined", "fonts/verdana.ttf", 10, Colors::WHITE)) {
}
void GuiText::Draw() const {
m_Text->Draw(m_Position);
}
void GuiText::Update(float elapsedSec) {
}
void GuiText::ChangeText(const std::string& text) const {
m_Text->ChangeText(text);
}
GuiText::~GuiText() {
delete m_Text;
}