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Fix precompiled headers
Added edge detection (if it works :/)
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17
Engine/Text.cpp
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17
Engine/Text.cpp
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#include "Text.h"
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#include <iostream>
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Text::Text(const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Text(text), m_FontPath(fontPath), m_Color(color) {
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m_Texture = new Texture(text, fontPath, size, color);
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m_IsCreatedOk = m_Texture->IsCreationOk();
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if(!m_IsCreatedOk) {
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std::cout << "Error creating text texture, Text: " << text << std::endl;
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}
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}
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Text::~Text() {
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if(m_IsCreatedOk && m_Texture->IsCreationOk()) {
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}
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}
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void Text::Draw(const Point2f& pos) const {
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m_Texture->Draw(pos);
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}
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