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Fix precompiled headers
Added edge detection (if it works :/)
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@@ -2,7 +2,8 @@
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#include "BaseGame.h"
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#include "Camera.h"
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#include "WorldLevel.h"
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#include "Levels/MainMenu/MainMenuLevel.h"
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#include "Levels/World/WorldLevel.h"
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class Game : public BaseGame
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{
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@@ -37,6 +38,9 @@ private:
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Camera m_Camera;
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WorldLevel m_WorldLevel;
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MainMenuLevel m_MainMenuLevel;
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Level* m_pCurrentLevel;
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Point2f m_MousePos {};
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Point2f m_MouseOffset {};
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