Fix precompiled headers

Added edge detection (if it works :/)
This commit is contained in:
Bram Verhulst
2024-04-06 01:23:24 +02:00
parent 71d364d9d8
commit 9def986c83
25 changed files with 932 additions and 593 deletions

View File

@@ -27,21 +27,42 @@
<ClCompile Include="Camera.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Level.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="WorldLevel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="WorldTile.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Player.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="TextureManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Animations\Animation.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GameManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GridSystem\WorldGridManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GridSystem\WorldTile.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Gui\Button.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Gui\Screen.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Gui\Screens\FuelScreen.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Gui\Screens\ScreenManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Levels\Level.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Game.h">
@@ -53,20 +74,41 @@
<ClInclude Include="Camera.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Level.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="WorldLevel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="WorldTile.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Player.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="TextureManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Animations\Animation.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GameManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GridSystem\WorldGridManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GridSystem\WorldTile.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Gui\Button.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Gui\Screen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Gui\Screens\FuelScreen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Gui\Screens\ScreenManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Levels\Level.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>