mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2026-02-04 14:49:20 +01:00
Fix precompiled headers
Added edge detection (if it works :/)
This commit is contained in:
13
Game/Levels/Level.cpp
Normal file
13
Game/Levels/Level.cpp
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "pch.h"
|
||||
#include "Level.h"
|
||||
#include "../Camera.h"
|
||||
|
||||
#include <iostream>
|
||||
Level::Level() : m_pCamera(nullptr) {
|
||||
std::cout << "Cannot make level without a camera, Duh 🙄" << std::endl;
|
||||
}
|
||||
Level::Level(Camera* camera) {
|
||||
m_pCamera = camera;
|
||||
}
|
||||
Level::~Level() {
|
||||
}
|
||||
Reference in New Issue
Block a user