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Fix digging
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14
Game/Gui/GuiElement.h
Normal file
14
Game/Gui/GuiElement.h
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#pragma once
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class GuiElement
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{
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public:
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GuiElement() = default;
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virtual ~GuiElement() = default;
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virtual void Draw() const = 0;
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virtual void Update(float elapsedSec) = 0;
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private:
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};
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