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Temp commit. Textures not working anymor :(
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@@ -12,7 +12,7 @@ int SDL_main(int argv, char** args)
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StartHeapControl();
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Game* pGame { new Game { Window { "Project name - Name, first name - 1DAEXX", 846.f, 500.f } } };
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Game* pGame { new Game { Window { "Motherload - Verhulst, Bram - 1DAEGD16E", 846.f, 500.f } } };
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pGame->Run();
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delete pGame;
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