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Add Building, Add Hard floors
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@@ -1,4 +1,5 @@
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#pragma once
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#include "Building.h"
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#include "Collision.h"
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#include "Levels/Level.h"
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#include "Player.h"
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@@ -38,6 +39,8 @@ private:
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WorldTile* m_pSelectedTile { nullptr };
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Building* m_refeulBuilding;
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float testLerp{ 0.0f };
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// ImGui Vars
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