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165 lines
4.4 KiB
Markdown
165 lines
4.4 KiB
Markdown
<a name="readme-top"></a>
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<!-- GENERAL GAME INFO -->
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<br />
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<div align="center">
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<h1 align="center">Motherload</h1>
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<p align="center">
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Gather resources and buy upgrades to dig as far as you can. You have to dig ores and sell them to earn cash which you use to buy fuel, digger upgrades, explosives, and other supplies. You can only sell ore and buy items at the surface. If you run out of fuel, your digger explodes and you die (game over). There are more valuable (and heavier) ores as you go deeper into the mine. There are several types of alien artifacts which are of considerable value and appear randomly throughout the mine (below 950 feet).
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<br />
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<strong>Original game : </strong>
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<a href="https://xgenstudios.fandom.com/wiki/Motherload"><strong>General info »</strong></a>
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·
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<a href="https://www.youtube.com/watch?v=QCMbRe8ij5g&t=322s&pp=ygUTbW9odGVybG9hZCBnYW1lcGxheQ%3D%3D"><strong>Youtube video »<strong></a>
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<br />
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<br />
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</p>
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</div>
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<!-- TABLE OF CONTENTS -->
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<details>
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<summary>Table of Contents</summary>
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<ol>
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<li>
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<a href="#about-the-project">About The Project</a>
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</li>
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<li>
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<a href="#my-version">My version</a>
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</li>
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<li>
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<a href="#getting-started">Getting Started</a>
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</li>
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<li><a href="#how-to-play">How To Play</a></li>
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<li><a href="#class-structure">Class structure</a></li>
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<li><a href="#checklist">Checklist</a></li>
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<li><a href="#contact">Contact</a></li>
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<li><a href="#acknowledgments">Acknowledgments</a></li>
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</ol>
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</details>
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<!-- ABOUT THE PROJECT -->
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## About The Project
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TODO: add screenshot
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Here's why:
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TODO: describe why you chose this game
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* It's a classic game that I played when I was younger.
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* It's a game that I can make in a reasonable amount of time.
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*
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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## My version
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This section gives a clear and detailed overview of which parts of the original game I planned to make.
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### The minimum I will most certainly develop:
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* Player movement
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* Resource Collection
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* Random Generated world
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* The fuel and sell building
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### What I will probably make as well:
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* Dying
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* Working Lava
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### What I plan to create if I have enough time left:
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* Main Menu, Options Screen
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* Boss fight
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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<!-- GETTING STARTED -->
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## Getting Started
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Detailed instructions on how to run your game project are in this section.
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### Prerequisites
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This is an example of how to list things you need to use the software and how to install them.
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* Visual Studio 2022 Or Jetbrains Rider
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### How to run the project
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Explain which project (version) must be run.
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* any extra steps if required
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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<!-- HOW TO PLAY -->
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## How to play
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Use this space to show useful examples of how a game can be played.
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Additional screenshots and demos work well in this space.
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### Controls
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* W A S D
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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<!-- CLASS STRUCTURE -->
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## Class structure
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### Object composition
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If you applied object composition (optional); explain where and how.
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### Inheritance
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Explain where you applied inheritance (mandatory).
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### ..
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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<!-- CHECKLIST -->
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## Checklist
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- [x] Accept / set up github project
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- [x] week 01 topics applied
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- [ ] const keyword applied proactively (variables, functions,..)
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- [ ] static keyword applied proactively (class variables, static functions,..)
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- [ ] object composition (optional)
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- [x] week 02 topics applied
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- [x] week 03 topics applied
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- [ ] week 04 topics applied
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- [ ] week 05 topics applied
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- [ ] week 06 topics applied
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- [ ] week 07 topics applied
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- [ ] week 08 topics applied
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- [ ] week 09 topics applied (optional)
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- [ ] week 10 topics applied (optional)
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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<!-- CONTACT -->
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## Contact
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Bram Verhulst - bram.verhulst@student.howest.be
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Project Link: [Here](https://github.com/HowestDAE/dae16-VerhulstBram)
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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<!-- ACKNOWLEDGMENTS -->
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## Acknowledgments
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Use this space to list resources you find helpful and would like to give credit to.
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* [Example 1: cpp reference on std::vector](https://en.cppreference.com/w/cpp/container/vector)
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* ..
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<p align="right">(<a href="#readme-top">back to top</a>)</p>
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