Files
dae16-VerhulstBram-GameProject/Game/Gui/Screen.cpp
Bram Verhulst eb4c7b4d76 Update Screen system
Added FuelScreen (Working buttons)
Added SellScreen (Nothing working)
2024-04-04 00:07:45 +02:00

22 lines
555 B
C++

#include "Screen.h"
Screen::Screen(const std::string& filePath, Point2f pos, Point2f size,TextureManager* manager): m_Position(pos), m_Size(size)
{
m_Background = manager->GetTexture(filePath);
}
Screen::~Screen() {
}
void Screen::Update(float elapsedSecs) {
for(Button* b : m_Buttons) {
b->Update(elapsedSecs);
}
}
void Screen::Draw() const {
Rectf dest = Rectf(m_Position, m_Size);
Rectf src = Rectf(0,0, m_Background->GetWidth(), m_Background->GetHeight());
m_Background->Draw(dest, src, false);
for(Button* b: m_Buttons) {
b->Draw();
}
}