Files
dae16-VerhulstBram-GameProject/Game/Level.cpp
Bram Verhulst d6bb3add26 Added the Grid, Camera, Level system
Basic player
Started (Barely) on the TextureManager
And other fixes
2024-03-11 03:29:44 +01:00

19 lines
360 B
C++

#include "pch.h"
#include "Level.h"
#include <iostream>
Level::Level() : m_pCamera(nullptr) {
std::cout << "Cannot make level without a camera" << std::endl;
}
Level::Level(Camera* camera) {
m_pCamera = camera;
}
Level::~Level() {
}
void Level::Update(float elapsedSec) {
}
void Level::Draw() const {
}
void Level::MouseMove(const Point2f& mousePos) {
}