Files
dae16-VerhulstBram-GameProject/Game/Levels/World/Building.h
2024-04-18 15:39:18 +02:00

21 lines
324 B
C++

#pragma once
#include "Texture.h"
#include "TextureManager.h"
class Building
{
public:
Building(const std::string& filePath, const Vector2f& position, TextureManager* pTextureManager);
~Building();
void Draw() const;
void Update(float dt);
private:
Texture* m_Texture;
Vector2f m_Position;
Vector2f m_Size;
};