mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-16 20:01:48 +01:00
Reformat + Basic animation system
General fixes
This commit is contained in:
@@ -1,327 +1,476 @@
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<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<EnableASAN>false</EnableASAN>
|
||||
<EnableFuzzer>false</EnableFuzzer>
|
||||
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Precise</FloatingPointModel>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<GenerateModuleDependencies>false</GenerateModuleDependencies>
|
||||
<GenerateSourceDependencies>false</GenerateSourceDependencies>
|
||||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||||
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
|
||||
<LanguageStandard>Default</LanguageStandard>
|
||||
<LanguageStandard_C>Default</LanguageStandard_C>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<ModuleDependenciesFile>x64\Debug\</ModuleDependenciesFile>
|
||||
<ModuleOutputFile>x64\Debug\</ModuleOutputFile>
|
||||
<OmitDefaultLibName>false</OmitDefaultLibName>
|
||||
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<ObjectFileName>x64\Debug\</ObjectFileName>
|
||||
<CallingConvention>Cdecl</CallingConvention>
|
||||
<ProgramDataBaseFileName>x64\Debug\vc143.pdb</ProgramDataBaseFileName>
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>x64\Debug\Game.pch</PrecompiledHeaderOutputFile>
|
||||
<PreprocessToFile>false</PreprocessToFile>
|
||||
<PreprocessKeepComments>false</PreprocessKeepComments>
|
||||
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
|
||||
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
<ShowIncludes>false</ShowIncludes>
|
||||
<SourceDependenciesFile>x64\Debug\</SourceDependenciesFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<SmallerTypeCheck>false</SmallerTypeCheck>
|
||||
<SpectreMitigation>false</SpectreMitigation>
|
||||
<StructMemberAlignment>Default</StructMemberAlignment>
|
||||
<TrackerLogDirectory>x64\Debug\Game.tlog\</TrackerLogDirectory>
|
||||
<TranslateIncludes>false</TranslateIncludes>
|
||||
<MinimalRebuildFromTracking>true</MinimalRebuildFromTracking>
|
||||
<TreatWarningAsError>false</TreatWarningAsError>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<XMLDocumentationFileName>x64\Debug\</XMLDocumentationFileName>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<IntelJCCErratum>false</IntelJCCErratum>
|
||||
<BuildStlModules>false</BuildStlModules>
|
||||
<TreatAngleIncludeAsExternal>false</TreatAngleIncludeAsExternal>
|
||||
<ExternalWarningLevel>InheritWarningLevel</ExternalWarningLevel>
|
||||
<TreatExternalTemplatesAsInternal>true</TreatExternalTemplatesAsInternal>
|
||||
<DisableAnalyzeExternal>false</DisableAnalyzeExternal>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;_UNICODE;UNICODE;</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<LinkCompiled>true</LinkCompiled>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Animations\Animation.h"/>
|
||||
<ClInclude Include="Camera.h"/>
|
||||
<ClInclude Include="Game.h"/>
|
||||
<ClInclude Include="GridSystem\WorldGridManager.h"/>
|
||||
<ClInclude Include="GridSystem\WorldTile.h"/>
|
||||
<ClInclude Include="Level.h"/>
|
||||
<ClInclude Include="pch.h"/>
|
||||
<ClInclude Include="Player.h"/>
|
||||
<ClInclude Include="TextureManager.h"/>
|
||||
<ClInclude Include="WorldLevel.h"/>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<PropertyGroup>
|
||||
<LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Engine\imgui;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user