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https://github.com/HowestDAE/dae16-VerhulstBram.git
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Reformat + Basic animation system
General fixes
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@@ -6,13 +6,12 @@
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void StartHeapControl();
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void DumpMemoryLeaks();
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int SDL_main(int argv, char** args)
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{
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int SDL_main(int argv, char** args) {
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srand(static_cast<unsigned int>(time(nullptr)));
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StartHeapControl();
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Game* pGame { new Game { Window { "Motherload - Verhulst, Bram - 1DAEGD16E", 846.f, 500.f } } };
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auto pGame { new Game { Window { "Motherload - Verhulst, Bram - 1DAEGD16E", 846.f, 500.f } } };
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pGame->Run();
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delete pGame;
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