Rework Tile detection system

This commit is contained in:
Bram Verhulst
2024-03-28 18:53:36 +01:00
parent d441222173
commit 3b9c96ea8d
15 changed files with 252 additions and 41 deletions

View File

@@ -67,7 +67,6 @@ void Player::Update(float elapsedTime, WorldLevel& level) {
m_ContactMap[Collision::CollisionDirection::Bottom] = nullptr;
}
}
}
if(utils::isKeyDown(SDL_SCANCODE_A)) {
@@ -93,7 +92,7 @@ void Player::Update(float elapsedTime, WorldLevel& level) {
if(m_DidJustDigRight) {
if(!utils::isKeyDown(SDL_SCANCODE_D)) {
m_DidJustDigRight = false;
}
}
}
m_ContactMap[Collision::CollisionDirection::Top] = nullptr;
@@ -112,9 +111,10 @@ void Player::Update(float elapsedTime, WorldLevel& level) {
for (int x { 0 }; x < WORLD_WIDTH; ++x) {
for(int y { 0 }; y < WORLD_HEIGHT; ++y) {
if(gridManager.GetTileAtIndex(x,y)->GetTileType() == Tiles::DIRT) {
gridManager.GetTileAtIndex(x,y)->m_Hightlight = false;
if(Collision::DynamicRectVsRect(this->GetCollisionRect(), elapsedTime, gridManager.GetTileAtIndex(x, y)->GetCollisionRect().getCollisionRect(), intersectionPoint, normal, t)) {
WorldTile* tile = gridManager.GetTileAtIndex(x,y);
if(*tile->GetTileType() != Tiles::AIR) {
tile->m_Hightlight = false;
if(Collision::DynamicRectVsRect(this->GetCollisionRect(), elapsedTime, tile->GetCollisionRect().getCollisionRect(), intersectionPoint, normal, t)) {
contactTimes.push_back(std::pair<int, float>{x + y * WORLD_WIDTH, t});
}
}