Rework Tile detection system

This commit is contained in:
Bram Verhulst
2024-03-28 18:53:36 +01:00
parent d441222173
commit 3b9c96ea8d
15 changed files with 252 additions and 41 deletions

View File

@@ -6,16 +6,16 @@
#include "utils.h"
WorldTile::WorldTile(const Point2f& position, GroundTileType groundTileType, TextureManager* pTextureManager) : m_Position { position }, m_GroundTileType { groundTileType } {
WorldTile::WorldTile(const Point2f& position, GroundTileType* groundTileType, TextureManager* pTextureManager) : m_Position { position }, m_GroundTileType { groundTileType } {
// const std::string dirtPath = + "tiles/dirt/dirt" + std::to_string(utils::randRange(1, 5)) + ".png";
// m_pTexture = new Texture(dirtPath);
m_pTexture = pTextureManager->GetTexture(groundTileType.getPath());
m_pTexture = pTextureManager->GetTexture(groundTileType->getPath());
}
WorldTile::~WorldTile() {
delete m_pTexture;
}
void WorldTile::Draw() const {
if (m_GroundTileType == Tiles::DIRT) {
if (*m_GroundTileType != Tiles::AIR) {
m_pTexture->Draw(m_Position);
if(m_Hightlight) {
utils::SetColor(Colors::GREEN);