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Add sun / moon, started on score / GameManager
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@@ -15,11 +15,13 @@ public:
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void SetHullMeterValue(float value) const;
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void SetDepth(const std::string& text) const;
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void SetScore(const std::string& text) const;
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private:
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GuiMeter* m_FuelMeter;
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GuiMeter* m_HullMeter;
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GuiText* m_DepthText;
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GuiText* m_ScoreText;
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};
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