mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-18 09:49:21 +01:00
Fix digging
This commit is contained in:
32
Game/Gui/GuiButton.h
Normal file
32
Game/Gui/GuiButton.h
Normal file
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
|
||||
#include "GuiElement.h"
|
||||
#include "Texture.h"
|
||||
#include "../TextureManager.h"
|
||||
|
||||
class GuiButton : public GuiElement
|
||||
{
|
||||
public:
|
||||
GuiButton() = default;
|
||||
GuiButton(const std::string& filePath, Vector2f pos, Vector2f size, TextureManager* manager);
|
||||
~GuiButton() override;
|
||||
virtual void Draw() const override;
|
||||
virtual void Update(float elapsedSec) override;
|
||||
|
||||
void SetOnClick(std::function<void(void)> onClick) {
|
||||
m_OnClick = onClick;
|
||||
}
|
||||
|
||||
private:
|
||||
Texture* m_Texture{ nullptr };
|
||||
Vector2f m_Position;
|
||||
Vector2f m_Size;
|
||||
|
||||
bool m_IsHovered{ false };
|
||||
bool m_IsPressed{ false };
|
||||
bool m_IsPrimed{ false };
|
||||
|
||||
std::function<void(void)> m_OnClick{ []() { std::cout << "Button not implemented" << std::endl; } };
|
||||
};
|
||||
Reference in New Issue
Block a user